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AI Insights · Timothy · April 2022

Top 5 io Games on iOS in Italy: Q1 2022

In Q1 2022, the top 5 io games on iOS in Italy showed varied performance in weekly downloads, revenue, and active users. Here’s a closer look at their metrics.

Top 5 io Games on iOS in Italy: Q1 2022

In the first quarter of 2022, the top 5 io games on iOS in Italy exhibited diverse trends in terms of weekly downloads, revenue, and active users. Below, we break down the performance of each app based on data from Sensor Tower.

Agar.io from Miniclip.com started the quarter with about 1.6K downloads in the first week of January, which gradually decreased to around 700 by the end of January. However, downloads saw a slight recovery towards the end of March, reaching approximately 958. Weekly revenue for the game fluctuated, peaking at $253 in mid-January and dropping to around $90 in late March. Active users remained relatively stable, with a slight increase from 3.5K to 3.7K by the end of the quarter.

Snake Rivals - io Snakes Games by Supersolid Ltd experienced significant growth in weekly downloads, especially in the final week of March, reaching a peak of 2.6K. This was a substantial increase from the 286 downloads seen at the beginning of January. Revenue also saw notable peaks, with the highest weekly revenue of $242 recorded in the last week of March. Active users surged dramatically towards the end of the quarter, from 1K in late December to over 4.2K by the end of March.

Spinner.io by AI Games FZ had a relatively low and fluctuating number of downloads throughout the quarter, ranging from 0 to 77. The game's revenue remained consistent, averaging around $50-$70 per week, with minor fluctuations. Active users saw a decline, with zero active users reported in some weeks of March.

Paper.io 2 from Voodoo showed strong download numbers, starting at 7.3K in late December and maintaining a steady range around 3K-4K throughout the quarter. Weekly revenue for the game remained stable with minor variations, peaking at $75 in early February. Active users showed a slight decline, starting at around 27K in late December and ending at approximately 19.4K by the end of March.

Snake.io - Fun Online Snake by Kooapps demonstrated consistent performance in weekly downloads, with a significant increase to 6.4K in mid-March from around 5.1K at the start of January. Revenue was steady, averaging around $50 per week, with a slight peak at $64 in the last week of March. Active users saw a peak of 32K in mid-March, up from 24.9K in late December, before stabilizing around 26.5K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022